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مواضيع عامة يشمل جميع المواضيع العامة |
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أدوات الموضوع |
2017-07-09, 03:05 AM | #1 |
دكتور رابد
تاريخ التسجيل: Nov 2016
المشاركات: 3,481
معدل تقييم المستوى: 11 |
Allegorithmic Substance Designer v2017.1.0 Build 305 (x64)
Allegorithmic Substance Designer v2017.1.0 Build 305 (x64) | 334 MB Substance Designer is a node-based texture compositing tool that allows you to create Substance files or bitmap textures. You can use it to texture assets and also bake model information (ex: normal, displacement, curvature etc.). It contains a wide library of tools, materials and procedural effects to help you achieve your goals in a fully non-destructive workflow. Create, iterate Substance Designer is the Ultimate 3D Material Authoring and Scan Processing Tool. It has become the standard in the entertainment industry for PBR material authoring. Material authoring Create materials with full control and infinite variations. Edit complete texture sets instantly and produce Substance textures and MDL materials that will be directly handled in your renderer or game engine. Substance Files (.sbsar) Create Substance files tweakable in-context Tileable textures Produce tileable textures up to 8K size with 32 bits floating Materials Produce MDL materials for Iray, V-Ray and Adobe Felix Scan Processing Process scans thanks to filters and tools in an adapted to photogrammetry workflow. Substance Designer 6 features a complete new set of tools and filters including: Crop Tool, Color Equalizer Tool, Extract Channels filters (Multi-angle to Albedo, Multi-angle to Normal, Normal to Height), Smart Patch Clone Tool, Smart Auto Tile Tool. Import a wide variety of content Import procedural sbs and sbsar files, hand-painted images, photographs, scans and geometry (.fbx & .obj). No need to worry about tiling, either - Substance Designer handles it automatically. Real-Time Physically Based Viewport with Iray Path Tracing Use the real-time PBR viewport to preview your work exactly as it appears in Unity and Unreal. Match any other game engine via custom shaders. Create photo-realistic renders with Iray path-trace technology while working, embellish your work with Yebis post-production effects, and share portfolio-ready materials directly on ArtStation. Node-Based Non-Destructive Workflow Substance Designer features 4 graphs types: Tiling textures, MDL materials, Math Functions and Noise Editor. Edit complete texture sets instantly with the procedural node-based non-linear workflow. Want to change something while you're working? Make changes to any previous step while keeping your current work intact. and more... All Link Download : كود:
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أدوات الموضوع | |
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المواضيع المتشابهه | ||||
الموضوع | كاتب الموضوع | المنتدى | مشاركات | آخر مشاركة |
Allegorithmic Substance Designer 4.6.1 build 14938 (Mac OSX) 170523 | rollroy12 | مواضيع عامة | 0 | 2017-05-23 06:59 PM |
Allegorithmic Substance Designer 4.6.1 build 14938 (Mac OSX) 170426 | rollroy12 | مواضيع عامة | 0 | 2017-04-26 04:23 AM |
Allegorithmic Substance Designer 4.6.1 build 14938 (Mac OSX) 170414 | rollroy12 | مواضيع عامة | 0 | 2017-04-14 04:02 AM |
Allegorithmic Substance Designer 4.6.1 build 14938 (Mac OSX) 170321 | rollroy12 | مواضيع عامة | 0 | 2017-03-21 04:00 AM |