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مواضيع عامة يشمل جميع المواضيع العامة |
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أدوات الموضوع |
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#1 |
دكتور رابد
تاريخ التسجيل: Aug 2016
المشاركات: 7,068
معدل تقييم المستوى: 16 ![]() |
![]() ![]() Solid Angle Maya To Arnold 2.0.2.3 for Maya 2016-2018 | macos | 135 MB Features Seamless integration with Maya shapes, cameras, lights and shaders. Image Based Lighting support, including a state of the art physical sky. Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work. Support for volume rendering with Maya Fluids. Support for Maya Hair and nHair. Particles and nParticles support, including particle instancer. Defer the creation of geometry at render time with the Stand-in placeholder nodes. Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data. Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut). XGen integration. Texturable geometric lights. Deep EXR. Rendering of curves. Requirements : Mac OS X 10.8 and later Home Page : كود:
http://www.solidangle.com/ Download link: كود:
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أدوات الموضوع | |
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الموضوع | كاتب الموضوع | المنتدى | مشاركات | آخر مشاركة |
Solid Angle Maya To Arnold 2.0.2 for Maya 2016-2018 171007 | rollroy12 | مواضيع عامة | 0 | 2017-10-07 07:38 PM |
Solid Angle Maya To Arnold 2.0.2 for Maya 2016-2018 171007 | rollroy12 | مواضيع عامة | 0 | 2017-10-07 05:59 PM |
Solid Angle Maya To Arnold 2.0.2.1 for Maya 2016-2018 171007 | rollroy12 | مواضيع عامة | 0 | 2017-10-07 02:20 AM |
Solid Angle Maya To Arnold 2.0.2 for Maya 2016-2018 170923 | rollroy12 | مواضيع عامة | 0 | 2017-09-23 05:08 AM |
Solid Angle Maya To Arnold 2.0.2 for Maya 2016-2018 170923 | rollroy12 | مواضيع عامة | 0 | 2017-09-23 03:30 AM |