2016-10-05, 06:47 PM
|
#1
|
دكتور رابد
تاريخ التسجيل: Aug 2016
المشاركات: 7,068
معدل تقييم المستوى: 16
|
Solid Angle Maya To Arnold v1.3.1.1 For Maya 201520162017 (Win/Mac/Linx)
Solid Angle Maya To Arnold v1.3.1.1 For Maya 2015/2016/2017 (Win/Mac/Lnx) | 214 MB (Total)
Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.
Features
- Seamless integration with Maya shapes, cameras, lights and shaders.
- Image Based Lighting support, including a state of the art physical sky.
- Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
- Support for volume rendering with Maya Fluids.
- Support for Maya Hair and nHair.
- Particles and nParticles support, including particle instancer.
- Defer the creation of geometry at render time with the Stand-in placeholder nodes.
- Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
- Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
- XGen integration.
- Texturable geometric lights.
- Deep EXR.
- Rendering of curves.
Download link: Links are Interchangeable - No Password - Single Extraction
|
|
|