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دكتور رابد
تاريخ التسجيل: Aug 2016
المشاركات: 7,068
معدل تقييم المستوى: 16 ![]() |
![]() ![]() File size: 107.7 MB The latest update to the Corona Renderer once again brings many new features to this CPU-based un(biased) photorealistic renderer. The focus is on speed in rendering & workflow, with overhauled Distributed Rendering, improvements to IR, the Corona Image Editor for working with your images outside of any 3D application, bake LightMix settings into the scene, 3ds Max 2018 support, and more. New features in Corona Renderer 1.6: - Distributed Rendering Overhaul Distributed Rendering overhaul - Makes it easier than ever to leverage the power of all available machines. Improvements include 3ds Max being pre-started on all slave machines to reduce wait times; assets that are missing on the slave machines are transferred automatically only to those machines that need them; Corona DR now works with adaptivity, and rendering to a noise level limit; and more detailed and accurate information is displayed on master and slave machines, e.g. showing memory usage. - Interactive LightMix The unique Interactive LightMix feature now allows changes made in the VFB to be baked into the scene, making LightMix an ideal way to set up lighting rather than edit individual lights. The automatic LightMix setup has been improved with the option to setup via instanced, grouped or individual lights, with the memory requirements shown for each different setup. - Corona Image Editor The new standalone Corona Image Editor (CIE) allows all denoising, LightMix and post-processing functionality to be used on Corona EXR files, giving access to all the Corona VFB features outside of any 3D software and without the need to re-render. Standard EXR files can also be loaded, and Corona post-processing effects such as tone mapping, bloom and glare, etc. can be applied. Post-processing and LightMix configurations can easily be exchanged between the CIE and the Corona VFB. - And More. Post-processing options have been extended, with custom tone curves, sharpen/blur capability, and improved vignetting. New improved shading means that faceted terminator shadows on low-poly objects and materials with bump maps are no longer an issue. Other improvements include subsampling in Interactive Rendering, allowing much faster updates; new options for Corona Scatter to place objects along splines or in regular patterns; Triplanar mapping; non-360 stereo rendering; support for 3ds Max native 2D Pan Zoom and Lens Distortion; improved Corona RoundEdges map rendering; fuzzy render regions; and more. Product: Corona Renderer Version: 1.6.3 Supported Architectures: x64 Language: english System Requirements: PC Supported Operating Systems: Windows XP or newer Software Prerequisites: Autodesk 3ds Max 2012-2018 Whats New: Updates: official site does not provide any info about changes in this version HOMEPAGE كود:
https://corona-renderer.com/ Download link: كود:
Links are Interchangeable - No Password - Single Extraction
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الموضوع | كاتب الموضوع | المنتدى | مشاركات | آخر مشاركة |
Corona Renderer 1.6.3 for 3DS Max.2012-2018 | mitsumi | مواضيع عامة | 0 | 2017-10-13 01:08 PM |
Corona Renderer 1.6.1 for.3ds Max 2012-2017 | missyou | مواضيع عامة | 0 | 2017-08-10 07:22 PM |
Corona Renderer 1.5 for 3ds.Max 2012-2017 | missyou | مواضيع عامة | 0 | 2016-11-06 12:58 PM |
Corona Renderer 1.5 for.3ds Max 2012-2017 | missyou | مواضيع عامة | 0 | 2016-10-31 12:28 PM |
Corona Renderer 1.5 for 3ds Max.2012-2017 | mitsumi | مواضيع عامة | 0 | 2016-10-30 08:49 PM |